Application
This unit describes the skills and knowledge required to plan and implement design concepts and use industry animation software to create 2D animations for inclusion in interactive media products, short stand-alone animated sequences and basic games.
It applies to individuals who work in a team environment and report to a senior animator, designer, director or producer.
No licensing, legislative or certification requirements apply to this unit at the time of publication.
Elements and Performance Criteria
ELEMENT | PERFORMANCE CRITERIA |
Elements describe the essential outcomes. | Performance criteria describe the performance needed to demonstrate achievement of the element. |
1. Identify animation requirements | 1.1 Clarify 2D animation requirements, including design specifications and storyboard in consultation with relevant people 1.2 Clarify target users or audience and requirements with regard to output formats and delivery platforms |
2. Generate and assess ideas | 2.1 Review animations, artworks and other creative sources that may inspire design ideas 2.2 Generate a range of animation ideas that are technically feasible, respond to specifications and provide creative solutions to all design issues 2.3 Discuss animation ideas with relevant people |
3. Plan approach | 3.1 Assess the range of 2D animation software to determine compatibility with design specifications 3.2 Select the most appropriate 2D animation software in consultation with relevant people 3.3 Evaluate initial design ideas and discuss with relevant people to select final design concept to meet production requirements and timelines |
4. Produce animations | 4.1 Apply basic screen, visual design, communication and animation principles and animation techniques to produce animated sequences based on concept 4.2 Use animation software to import or generate sufficient quantity of key frames to establish required actions 4.3 Check copyright conditions on images from external sources 4.4 Combine animated objects to produce single sequences according to creative requirements and specifications 4.5 Integrate audio assets where necessary 4.6 Adopt safe ergonomic practices when using screens and keyboards for long periods of time 4.7 Save and store animations using appropriate output file formats and standard naming conventions |
5. Finalise animations | 5.1 Review animations to assess creative solutions to design specifications, appropriateness to users or audience and technical feasibility 5.2 Discuss and confirm with relevant people additional requirements or modifications to overall designs or animations and undertake necessary amendments |
Evidence of Performance
Evidence of the ability to:
interpret design specifications and generate a range of creative ideas and concepts that respond to the brief
collaborate with others to clarify requirements, discuss ideas, select final design concept and review final animations
use animation software to create 2D animations that meet requirements of design briefs within production deadlines
correctly name and store animations in appropriate file formats.
Note: If a specific volume or frequency is not stated, then evidence must be provided at least once.
Evidence of Knowledge
To complete the unit requirements safely and effectively, the individual must:
explain basic animation techniques and principles
describe screen, visual design and communication principles as they apply to animations
outline intellectual property considerations if using images from external sources
identify work health and safety standards as they apply to using screens and keyboards for extended periods of time.
Assessment Conditions
Assessment must be conducted in a safe environment where evidence gathered demonstrates consistent performance of typical activities experienced in creative arts industry environments. The assessment environment must include access to:
production documents and briefs
resources, equipment and software required for 2D animations
interaction with others.
Assessors of this unit must satisfy the requirements for assessors in applicable vocational educational and training legislation, frameworks and/or standards.
Foundation Skills
This section describes language, literacy, numeracy and employment skills incorporated in the performance criteria that are required for competent performance.
Skill | Performance Criteria | Description |
Reading | 1.1, 2.1-2.3, 3.1, 3.3, 4.3, 4.4, 5.1 | Interprets production documentation and design specifications in relation to own duties Locates and reviews creative sources that may inspire new ideas |
Writing | 2.3, 4.1, 4.7, 5.2 | Generates and records information for the design of 2D animations in required format Uses standard naming conventions and version control protocols when saving and storing files |
Oral Communication | 1.1, 2.3, 3.2, 3.3, 4.1, 5.2 | Obtains information by listening and questioning Uses clear language to discuss ideas, contribute information, and express requirements |
Navigate the world of work | 4.3, 4.6 | Complies with legislative requirements relevant to own position |
Interact with others | 1.1, 2.3, 3.2, 3.3, 4.1, 5.2 | Responds to and draws on others’ perspectives when negotiating design of 2D animations Collaborates to achieve joint outcomes in the design process, playing an active role in facilitating effective group interaction |
Get the work done | 1.1, 1.2, 2.1-2.3, 3.1-3.3, 4.1, 4.2, 4.4, 4.5, 5.1, 5.2 | Organises and completes animation requirements in line with specifications, arranging consultations at key design points Takes responsibility for decisions directly related to completion of own tasks Uses digital software to create drawings and animations and to manage files |
Sectors
Visual Communication – Animation and Digital Effects